# Wagonfire — Credits & Asset Licenses

| Asset | Source | License |
|---|---|---|
| All game code (HTML/CSS/JS) | Written for this project | Owned by the project owner (Paul Heere) |
| Wagon, oxen, animal, landscape, landmark pixel art | Drawn procedurally in code (`js/art.js`, `js/hunt.js`) | Original, owned by project owner |
| Favicon (`assets/icon.svg`) | Hand-written SVG for this project | Original, owned by project owner |
| Sound effects | Synthesized at runtime with the WebAudio API (`js/sound.js`) | Original, no audio files |
| All story, event, and UI text | Written for this project | Original, owned by project owner |
| Emoji in forage/landmark cards | Rendered by the player's own OS font (Unicode characters, no image files shipped) | n/a |
| Fonts | System monospace fonts on the player's device (none bundled) | n/a |

**Third-party assets: none.** No CC0 or public-domain files are bundled yet. If you add any, list each one here with its source URL and license.

Historical place names (Independence, Fort Laramie, Chimney Rock, South Pass, The Dalles, and others) are real geographic and historical facts and are used for setting only.

Wagonfire is an original game and is not affiliated with, endorsed by, or derived from any other trail game or its publishers.
